![]() Open GameUserSettings.ini with your prefered editor or similar (its treated as a. It will fix the dub and sub.ĭownload new update Directx, Microsft Framework and Microsoft StudioĪnd go into Local/Phoenix/Saved/Config/WindowsNoEditor Change the line Language=english to the language you want. Just go to Where you install\Hogwarts Legacy\Engine\Binaries\ThirdParty\Steamworks\Steamv154\Win64\Īnd open steam_api64.ini with notepad. I notice some people have some problems so I found some fixes. You can always increase the resolution later. If you get any crashes during gameplay while moving from one zone to another, set your resolution down to minimum and see if that fixes the issue. Now, you should be able to run the game without crashing. H) Set the Initial size (MB) and the Maximum size (MB). G) In the ‘Paging file size for selected drive’ section, Mine was initially set to “Automatically managed by the system”.Ĭ) In the System Properties dialog box, click theĮ) In the Performance Options dialog box, click theį) In the Virtual memory section, click the Change button. In my case, I set it to 24gb since I have 16gb ram. Set it to at least 1.5 times your ram (as recommended by Microsoft). You need to set your virtual memory (paging file) in one of your system drives (D drive in my case). This crash happens at launch, or while preparing shaders, or during starting the game after brightness setting.ġ. The “Out of video memory” error in Hogwarts Legacy occurs when there is not enough virtual memory to run the game (not talking about graphics memory). This only applies to high end cards with more than 12GB memory. I would recommend trying 4096 first, if you notice no improvement then you can try setting it to half of your GPU’s VRAM size. Below are the recommended values for r.Streaming.PoolSize depending on your GPU memory:ġ2GB – 4096-5120 (Some people have reported setting it even higher can help on high-end cards like the 4090). I forgot to mention, if you have a GPU with more than 8GB VRAM, you can change the pool size from 3072 to 4096, this should help even further. This only applies to Nvidia users, set the shader cache size to 10GB in Nvidia control panel global 3D settings. ![]() Add the following to the bottom of the file and save it:ĪllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1ģ. Navigate to “AppData\Phoenix\Saved\Config\WindowsNoEditor” and backup “Engine.ini”. Windows search for “GPU” to find this setting, a restart is required. Kk i find the path here the Cutscene fix for 8GB VRamĮnable hardware-accelerated GPU scheduling (I had turned this off because it caused issues in another game, I can’t remember which one).
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